Microsoft has been trying to merge the two concepts into one device with their Surface Pro line, and the first two models met with some success. I reviewed the original Surface Pro about six months ago, and found the concept compelling but the execution lacking.
Unlike most tablets, the Surface Pro is not running a stripped-down mobile operating system. It runs actual Windows on a laptop-class processor. This means that if you are a Windows user, the Surface Pro will run all the software you’ve grown accustomed to. The Surface Pro is a tablet in shape only. It’s Microsoft’s attempt to merge the best of both worlds. It doesn’t always succeed, but the attempt should be lauded.
Sweden-based Starbreeze Studios is probably still best known for 2004’s well-received Chronicles of Riddich: Escape from Butcher Bay, as well as The Darkness. Over the summer, they released a short game called Brothers: A Tale of Two Sons. Envisioned by Swedish director Josef Fares, it’s an original adventure that features unique gameplay that is best described as single-player co-op. It is is available for Windows, Xbox 360, and PlayStation 3.
The control scheme for Brothers is intuitive: the player controls both brothers at the same time. The older brother is controlled by the left analog stick, the younger brother by the right. Each brother has a single action button, which is the trigger button(L2 or R2 on the PS3) on their side of the controller. In addition, the camera can be rotated by pressing the left and right bumpers (L1 and R1 on the PS3). Although this initially seems quite simple, the task of controlling both brothers at once requires a sort of concentration that most games rarely call upon.